Ticket #15 (closed bug: worksforme)
Runaway loop, game lockup - hashadd error?
| Reported by: | Wyrd | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | |
| Component: | rhostmush | Version: | |
| Severity: | none | Keywords: | |
| Cc: |
Description
An unknown crash brought down Dark Metal. The only entry in the log referred to an overlapping debug_id. When that was corrected, the attached logfile was created, but Startmush fails to bring the game back fully online.
While it appears to begin, and sets up netrhost and netrhost.debugm processes, the game responds to connection attempts as if not active. It's also running at 99% CPU. The only entry in the log that appears to be a possible cause is:
080501.111214 DarkMetal? HTAB/ERR : (conf.c:1578) hashadd2 was passed a NULL data structure.
It was suggested this might be a hashadd runaway loop, not something I'm sure how to approach.
Thanks!
